The primary job of a studio challenge for designers was to construct a dynamic and modern house with playful DNA, the place employees can create digital worlds with absolute consolation.
AB Video games helps a apply of an unfixed office, the staff’ freedom to work every time and wherever they need. Subsequently, architects determined to dedicate a big a part of a 2 800 sq. m. house to social interplay areas, akin to canteen, library, bar, kitchen, few spacious terraces, and customary rooms. The crimson hall with LED backlight serves as a portal between the precise work zones and casual widespread areas, a metamorphosis between two states – rest and labor.
All people’s favourite place within the workplace is a built-in bar known as “DoubleWin”, the place each morning knowledgeable barista is making ready a freshly brewed espresso, whereas some self-made recipes cocktails can be found at night time for the late-time employees. The “Katleta” kitchen, named after conventional Ukrainian meat patties, is remoted from the canteen in an effort to keep away from a combination of meals odors. The library, the place you’ll find a wide array of comics and fantasy books, is the quietest place within the workplace, the place folks might discover some concepts and inspiration for brand new video games. Restrooms have inventive changeable indicators on the doorways, impressed by Star Wars` characters and developed by AB Video games’ personal design group, Purple Dot Award winners.
The CEO’s room model stands out in opposition to the remainder of the workplace inside with the impartial beige colour theme, strong wooden finishes, and minimalist ambiance. Presentable desk by model Bertolotto, made to order out of strong walnut with distinctive sample, suspension lamp by Flos, armchairs by Poltrona Frau, and particular version wallpaper by Hermes with metropolis silhouette – only a few design options, could be discovered right here.
Bolshakova Interiors group paid specific consideration to particulars and particular technical necessities for every division. Some examples: each assembly room has a flooring and partitions sound isolation system, the open house space has clear shelf partitions, the designer’s room has blackout curtains and a diffuse reflection lighting system in an effort to keep away from any shadows, which can distort the colours of drawings.
Design: Bolshakova Interiors
Design Group: Nataliia Bolshakova, Julia Artyh, Nataliia Pavlova, Olga Boiko
Images: Andrey Avdeenko